Starmancer

I’ve been watching tweets about Starmancer for a while now, and it has always looked really awesome and interesting. But just now, today, the crowdfunding campaign has started.

You are a Starmancer, a human who has irreversibly fused their brain and body into a machine.

You play these games for the stories that you can tell about your station. We want to place you in a living world that feels tangible and gives your station purpose, without restricting your freedom of choice.

We also designed Starmancer around the idea of consequences, “cause and effect”. When something bad happens, it should be because you failed to prevent it. It’s not fun when a random dice roll causes your colony to fail. You should be able to learn from your mistakes.

SWRPG TFA Beginner Game Discovery on Jakku, Part 1

Rigaroga plays through Discovery on Jakku from Fantasy Flight’s Star Wars RPG The Force Awakens Beginner Game.

Star Wars RPG The Force Awakens Beginner Game by Fantasy Flight Games

Rigaroga is a technologist lost in the wilderness, having adventures in geekery and nerdy mishegoss.

The Odd Order is a place for Rigaroga, friends and acquaintances to gather online.

If you’d like to pitch in, add a buck to the tip jar.

Or become an ongoing Patron, get gratis music downloads, and help me geek out!

SWN Meropis Gamma Sector, Faction Turn 0, Part 2

After a couple weeks of reflection, here’s a bit more about the development of Meropis Gamma sector, using the Stars Without Number system.

Stars Without Number

Hex Kit: Spaceland

SWN Sector Generator

Background music is from Rigaroga’s Odd Order anthology albums BENT BROKEN BEAUTIFUL and GIT COMMIT GLITCH, which you can get as gratis downloads by becoming a Patron, or head over to my Bandcamp

Rigaroga is a technologist lost in the wilderness, having adventures in geekery and nerdy mishegoss.

The Odd Order is a place for Rigaroga, friends and acquaintances to gather online.

If you’d like to pitch in, add a buck to the tip jar.

Or become an ongoing Patron, get gratis music downloads, and help me geek out!

SWRPG TFA Beginner Game Unboxing

Rigaroga does an unboxing video of the Star Wars RPG The Force Awakens Beginner Game. This is kind of ASMR with common trigger sounds and no talking.

Star Wars RPG The Force Awakens Beginner Game from Fantasy Flight Games

Rigaroga is a technologist lost in the wilderness, having adventures in geekery and nerdy mishegoss.

The Odd Order is a place for Rigaroga, friends and acquaintances to gather online.

If you’d like to pitch in, add a buck to the tip jar.

Or become an ongoing Patron, get gratis music downloads, and help me geek out!

Iris: Adventure Game

Iris: Adventure Game is “a tabletop roleplaying game set in a sci-fi universe full of color and exploration.” That note about colour is not in passing. There is an interesting colour wheel mechanic, with cooperative power ups, that plays an important and central part of the game design.

Iris is currently in alpha playtesting, just having sent out invites in the last couple of days. There’s an introductory adventure available when you sign up for their email list and an alpha playtest campaign for which you can apply, participate, and help out with feedback.

I ran into this randomly on Instagram because they posted an image of a play map using Cecil Howe’s Hex Kit, and it caught my eye. They’ve licensed these colourful tiles for use in the game. It is a good match and definitely got my attention.

WHAT MAKES IRIS: ADVENTURE GAME DIFFERENT?

Every action has a consequence. Designed for engaging and strategic combat, Iris: Adventure Game does away with attack rolls and stat ceilings so that you fully control your character. Balance the tension of protecting yourself or aiding your team to overcome foes, puzzles and skilled negotiations.

Grab some friends, and play. Stop worrying about several hundred pages to read, managing countless rules and buying expensive figurines (well okay, confession: we love the mini figs, too). Iris: Adventure Game is written to be easily accessible, with one rulebook that provides lore, characters and guidelines while also encouraging ample freedom to tailor your adventure to your play group.

See it all. A fully integrated color mechanic allows your characters to manipulate the Source Colors and produce powerful combos. Coordinate your team’s efforts to empower each player’s abilities beyond their own potential. Be rewarded for smart gameplay, and feel the struggle of triumphing against overwhelming odds.

SWN Meropis Gamma Sector, Faction Turn 0

First bit of faction creation and action for Meropis Gamma sector, using the Stars Without Number system.

Stars Without Number

SWN Sector Generator

Background music is from Rigaroga’s Odd Order anthology albums BENT BROKEN BEAUTIFUL and GIT COMMIT GLITCH, which you can get as gratis downloads by becoming a Patron, or head over to my Bandcamp.

Rigaroga is a technologist lost in the wilderness, having adventures in geekery and nerdy mishegoss.

The Odd Order is a place for Rigaroga, friends and acquaintances to gather online.

If you’d like to pitch in, add a buck to the tip jar.

Or become an ongoing Patron, get gratis music downloads, and help me geek out!

Triplanetary

Steve Jackson Games just started a crowdfunding effort for Triplanetary – The Classic Game of Space Combat, for some really old-school tabletop pew pew.

From the dawn of the hobby, a classic space game returns . . . Triplanetary depicts ship-to-ship space combat in the Solar System!

Steve Jackson Games Triplanetary

Triplanetary depicts ship-to-ship space combat in the Solar System using a vector movement system. It was designed by Marc “Traveller” Miller and first released in 1973. A second edition was released in 1981, but it’s been out of print since then.

Now, this long-lost game returns with a larger map and 5/8” counters! The new edition contains an alternative combat system for those who like more detailed space warfare, but the original rules are included and play just as well as they did in 1973.

Triplanetary is fun to play solo, and has scenarios for two, three, and four+ players. The quick, intuitive movement and combat rules are unchanged. All the scenarios from both editions have been collected, and new campaign rules added. This edition is lightly edited by Steve Jackson, who has been a Triplanetary fan since his college days.