Letter from Dr Marhaba to Tom Ovenbird, &al.

Greetings Mr Ovenbird, Greetings!

Please convey my regards to Misters Turner and Glizzard, and thank you for the story of their recent adventures. I’m sorry to hear they have suffered wounds, but am greatly gratified they are in recovery with good prospects for full recovery.

Dangerous as the our worlds are, they are made safer and better by our mutual support of each other becoming our better selves. Do let me know if there’s something I can help with using my resources to aid their progress; but I have arranged for a case of supplies to be sent as soon as possible with items that may be useful in that regard.

I read your notes about the music Turner and Glizzard discovered to a colleague who suggested something interesting. Apparently, my colleague was reminded of some ancient materials recovered from research on the long lost Serpent Kingdoms. There were recovered several examples of musical notation from those ancient days, which have been reconstructed as best as we are able. I’m of course not suggesting that the music you found was from that ancient period, but we were reminded of these reconstructions. I have included a sample being sent by my colleague, which you may enjoy and consider.

Who knows what layers of ancient past might be hiding under the surface of the estuary, just waiting to be discovered. We know that the ancient Serpent Kingdoms covered much of our world, and maybe farther, so finds both of direct artifacts and also lingering influence on subsequent eras are to be found everywhere.

When you mention the broken urn, I wanted to share two practices I’ve used to repair similar artifacts to some success. The first practice has proven useful for preserving the original appearance while displaying the historical damage, but in a way that conserves the efficacy of any effect of magic within, often allowing me to not only preserve the item but to engage in a process of repairing the magical function of those artifacts as well. In this technique, use pure gold to fill and repair crack and defects in the object, which is highly malleable and also allows magic to function. Another property of pure gold is to mellow ill effects from any maleficent magics in the original, possibly creating a much more useful artifact than the original even.

The second, as is true of so many broken things, contemplates that breaks are never fully healed, even in hearts as in urns, but that we can grow larger than our breaks. One can sometimes create surprising new artifacts using the materials from older objects by embedding the older material in new, when the older artifacts are not repairable or to be preserved as examples as they are for research.

I will send some material we’ve used successfully at the University to do this. You’ll be interested to know that this material is actually derived from mud! You may be able to create new supplies from the mud in your own estuary, so I’ll also include instructions on the preparation of more.

News of your Ms Frembas will be welcome when there is some to share.

I have recently received a crate, which I have not had a chance to investigate, from another new correspondent, Take, a small fellow who appears to have recently taken up with a newly unified tribal cohort of Goblins and is seeking out ancient forgotten places with the help of their rather amazingly well preserved oral histories, that stretch far beyond what history even those at this University know. I understand there is, as I write this, a remarkable Goblin Market being built to traffic in the arts, crafts and artifacts from those adventures and more. Sounds like a place of wondrous surprises.

Truly, much amazing news and discoveries are being made by all in many quarters, and I am honored and delighted to be able to play a part in those, applying what resources I have available to me, even if only remotely, whilst I make my own progress here.

Signed & sealed,
Hujambo Marhaba

OOC

(This is an in-character letter sent, with an OOC post-script, back in 2017, to someone playing a solitaire game using the Index Card RPG (ICRPG) rules, as a kind of meta-game correspondence play. Unfortunately, there was only one previous letter exchanged and no others, though I did come up with a draft idea of ICRPG Field Research activity, and so this didn’t develop much further, but there’s a lot about this kind of meta-game play, especially for solitaire, that appeals to me. Adding a series of correspondence to an existing game, that links different tables and players across time and space seems pretty awesome, and potentially wildly interesting.)

I know the work of Bach is not the same, and separated by much time, but as I listened to the music you linked, I was reminded of and ended up listening again to several reconstructions of ancient music, including the Hurrian Hymn to Nikkal and Ensemble De Organographia, who I got to hear in person a few years ago, playing at Marylhurst in PDX.

Thinking of that in ICRPG terms, I thought there might be threads of musical magic patterns that survive in subsequent compositions that are preserved from even more ancient works from the Serpent Kingdoms.

Consider what a reasonable but not awkwardly extravagant care package from Marhaba, a well funded adventurer at a magical University might include, and that might be send to Turner and Glizzard; perhaps roll a few times on the ICRPG loot tables, or just grab a few ideas; but something no doubt useful to them will arrive shortly or along with this letter. Something like this care package might be similar to one of many supply crates Marhaba would have on hand, prepared to take on an extended dig, for example, with health and wellness supplies, but perhaps with one or two additional gifts added to it, that may prove useful.

When talking about using gold to fill cracks, I’m of course thinking of Kintsugi, an exemplar from Japan of Wabi Sabi.

Also, when talking about creating something bigger than the original, I’m reminded of the Japanese art Dorodango, of making “shiny dumpling” mud balls, a kind of magical process!

That last, shiny mud balls, I can really imagine being a high art in Grung (from D&D) or Torton (ICRPG) / Tortle (D&D) cultures, and may be something of interest for filling out the culture of some non human settlements in the estuary area. Like finding glass balls from old fishing nets on the beach …

I’ve been on a kick thinking about Myconids, Grung, Torton/Tortle as fun “bioforms” for a swampy/wetlands area of play. I can’t shake ideas of Frog and Toad and Wind in the Willows when I think of adventures in a estuary. And, I’ve gone way off on a tangent now. But, I’ve always been very interested in non-human, even non-humanoid, characters, for a game. Lately, I’ve been dreaming of something set in a place similar to the D&D Chult, in the Snout of Omgar, with Tortle, Grung, and idek Kobolds, Myconids and Vegepygmies?!

Welp. I finally managed to record a bit of a new series for the forthcoming ICRPG Ghost Mountain setting, in Runehammer’s ICRPG Worlds, or rather, inspired by what I imagine that setting will be like. The first moments of that posted just now on youtube!

I spent way more time pulling together preparations for that than I thought I would need, but I think it turned out okay. I wanted to do something leading up to an actual Ghost Mountain adventure, as soon as the ICRPG Worlds book is out, whenever it is finished.

It has been getting darker and drearier here as the cold creeps in and the rain begins lasting weeks at a time, and I’ve not been keeping up with regular game streaming lately. I’ve been struggling a bit with that, but I do what I can.

This weekend is PAX Unplugged in Philly, so I’ve been watching streams from there. Last night was Dice Camera Action, a fun series, and tonight is Acquisitions Incorporated. Then tomorrow is The C Team. Those are all D&D live shows. Don’t know if you’ve ever watched any of that kind of thing, but I watch a few of them. Some day, I think it would be fun to be part of a live stream roleplaying game like those!

Anyhow, hope all is well with you and yours!

Thanks!

SWRPG TFA Beginner Game Discovery on Jakku Post-Mortem

Rigaroga shares some final thoughts, a review and post-mortem, about the experience after running through Discovery on Jakku from Fantasy Flight’s Star Wars RPG The Force Awakens Beginner Game.

Star Wars RPG The Force Awakens Beginner Game by Fantasy Flight Games

Rigaroga is a technologist lost in the wilderness, having adventures in geekery and nerdy mishegoss.

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IAG The Crash of Packet Cruiser K748N, Part 5

Rigaroga tries adapting for solo play The Crash of Packet Cruiser K748N, an introductory adventure for the playtest of Iris: Adventure Game, “a tabletop roleplaying game set in a sci-fi universe full of color and exploration,” which is currently in development.

In this segment, I play through chapter 1, collecting crash survivors and supplies, and recovering a few secret items. But, then, the wildlife catches our scent.

Iris: Adventure Game by Joshua Hunter Mitchell and Jared Collins

Rigaroga is a technologist lost in the wilderness, having adventures in geekery and nerdy mishegoss.

The Odd Order is a place for Rigaroga, friends and acquaintances to gather online.

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SWRPG TFA Beginner Game Discovery on Jakku, Part 10

Rigaroga plays through Discovery on Jakku from Fantasy Flight’s Star Wars RPG The Force Awakens Beginner Game.

Star Wars RPG The Force Awakens Beginner Game by Fantasy Flight Games

Rigaroga is a technologist lost in the wilderness, having adventures in geekery and nerdy mishegoss.

The Odd Order is a place for Rigaroga, friends and acquaintances to gather online.

Become an ongoing Patron, get gratis music downloads, and help me geek out!

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IAG The Crash of Packet Cruiser K748N, Part 4

Rigaroga tries adapting for solo play The Crash of Packet Cruiser K748N, an introductory adventure for the playtest of Iris: Adventure Game, “a tabletop roleplaying game set in a sci-fi universe full of color and exploration,” which is currently in development.

In this segment, I play through the prologue, when the characters meet and disaster strikes.

Iris: Adventure Game by Joshua Hunter Mitchell and Jared Collins

Rigaroga is a technologist lost in the wilderness, having adventures in geekery and nerdy mishegoss.

The Odd Order is a place for Rigaroga, friends and acquaintances to gather online.

Become an ongoing Patron, get gratis music downloads, and help me geek out!

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SWRPG TFA Beginner Game Discovery on Jakku, Part 9

Rigaroga plays through Discovery on Jakku from Fantasy Flight’s Star Wars RPG The Force Awakens Beginner Game.

Star Wars RPG The Force Awakens Beginner Game by Fantasy Flight Games

Rigaroga is a technologist lost in the wilderness, having adventures in geekery and nerdy mishegoss.

The Odd Order is a place for Rigaroga, friends and acquaintances to gather online.

Become an ongoing Patron, get gratis music downloads, and help me geek out!

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Necronomicards Vol 1 rules variant for solo play demonstration

Necronomicards is “a competitive card game of horror, strategy, & luck” by Adam Hunt. Whilst waiting for Vol 2 to arrive in the mail yesterday, but it got delayed until this weekend, I created a quick rules variant to allow for solo play.

Necronomicards by Andy Hunt

Rigaroga is a technologist lost in the wilderness, having adventures in geekery and nerdy mishegoss.

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IAG The Crash of Packet Cruiser K748N, Part 3

Rigaroga tries adapting for solo play The Crash of Packet Cruiser K748N, an introductory adventure for the playtest of Iris: Adventure Game, “a tabletop roleplaying game set in a sci-fi universe full of color and exploration,” which is currently in development.

In this segment, I introduce the setting and outline of the adventure.

Iris: Adventure Game by Joshua Hunter Mitchell and Jared Collins

Rigaroga is a technologist lost in the wilderness, having adventures in geekery and nerdy mishegoss.

The Odd Order is a place for Rigaroga, friends and acquaintances to gather online.

If you’d like to pitch in, add a buck to the tip jar.

Or become an ongoing Patron, get gratis music downloads, and help me geek out!

SWRPG TFA Beginner Game Discovery on Jakku, Part 8

Rigaroga plays through Discovery on Jakku from Fantasy Flight’s Star Wars RPG The Force Awakens Beginner Game.

Star Wars RPG The Force Awakens Beginner Game from Fantasy Flight Games

Rigaroga is a technologist lost in the wilderness, having adventures in geekery and nerdy mishegoss.

The Odd Order is a place for Rigaroga, friends and acquaintances to gather online.

If you’d like to pitch in, add a buck to the tip jar.

Or become an ongoing Patron, get gratis music downloads, and help me geek out!

IAG The Crash of Packet Cruiser K748N, Part 2

Rigaroga tries adapting for solo play The Crash of Packet Cruiser K748N, an introductory adventure for the playtest of Iris: Adventure Game, “a tabletop roleplaying game set in a sci-fi universe full of color and exploration,” which is currently in development.

In this segment, I introduce the six species in the game. But, before that, I issue a formal apology.

Iris: Adventure Game by Joshua Hunter Mitchell and Jared Collins

Rigaroga is a technologist lost in the wilderness, having adventures in geekery and nerdy mishegoss.

The Odd Order is a place for Rigaroga, friends and acquaintances to gather online.

If you’d like to pitch in, add a buck to the tip jar.

Or become an ongoing Patron, get gratis music downloads, and help me geek out!